A single prose prompt — "Coalition dry-dock, abyssal dunes, low-angle 75 mm Kodachrome" — walked through every node of the integrated stack, desk to 3D-printed stage to dropped-in scene.
Five acts, roughly one minute each. Mechanica Composer generates a reference card. ZForge Scene Composer reads it and the skills converge into one USD scene. That scene branches three ways — digital, physical, latent — and the recorded plate drops back into the corpus. The path broadens while the look refines.
This page is a staged walkthrough of the designed workflow. Clips marked AUTHENTIC are real captures of tools running today; clips marked SIMULATED stand in for hardware steps (LED dome, 3D print, robotic rig) until the physical stage is built. Each slot is a drop-in — simulated footage is replaced by the real take as it's shot, with no re-edit.
The prose prompt is typed into Mechanica Composer. It generates a "DOCKING BAY 001 / NIGHT" overlay-text card with a Kodachrome aesthetic — overlay font and position chosen, an audio graft from the late-Romantic adagio corpus, alt-text describing the frame. The finished reference card saves to the Library.
The reference card is dropped onto ZForge Scene Composer. The skills converge into one staged scene in real time — the orchestration that plans and sequences them is withheld pending filing.
Split-screen: each skill runs in its own panel. Kitbash shows the top-K freighter retrievals with symmetry tags. Scene Stager's calibration loop converges on the reference's chiaroscuro and warm white-balance in three iterations. Topo Doctor flashes defect classifications and fixes. HolyGrail rebuilds quads from the boolean intersection. The orchestrator merges the USD prims into one scene graph, live.
The same USD asset, three outputs in a triptych. One scene graph drives a digital Unreal stage, a physical 3D-printed mini-bigature on an LED backdrop, and a latent diffusion dome — all from a single source of truth.
The final recorded plate — the tracked-camera composite of the printed mini-bigature against the LED-stage backdrop — drops back into Mechanica Composer as a new training reference. The corpus expands: 5 frames, 20, 100, recursive.
"The path broadens while the look refines — anchored by a collaborative compositional array."
This walkthrough is staged from the design at
_shared/DEMO_WORKFLOW_DESIGN.md.
Acts I–III capture tools that run today; Acts IV(b/c) and V are simulated until the physical stage —
3D printer, LED dome, tracked camera — is assembled. Every video slot is a named drop-in, so each
simulated clip is replaced by the authentic take as it's shot.